Thursday, 9 February 2012
A few late mods
There's a few mods I never released here for some reason or others. I decided that now since Creation Kit was out for Skyrim and I might spend most of my free time trying to make mod for it now, maybe I should go ahead and finally post them here. I also created a new blog which I will use to post mods I make for Skyrim. This way there will be less confusion.
Friday, 20 January 2012
When I'm Uguu
I got nostalgic of Oblivion after playing and getting bored of Skyrim. So I spent the last 3 days making this little video. I have really only very basic knowledge of video editing due to my 6 month introduction class in multimedia school 7 years ago. So I basically spent a day trying to remember what do what and how things work, and spent 2 other days taking screenshots and creating that video.
I called it When I'm Uguu. Because the race is a modified Lavender Uguu made by Eiries and Honey Vanity and it's based off of a video named When I'm bored.
Skyrim Construction Kit is comming out next week along with Patch 1.4. I will definitely try it out since I enjoy modding TES games more than playing them. I will obviously post whatever I make here.
Thursday, 10 November 2011
Swords Of Urukathek
Tuesday, 8 November 2011
Weapons
Easy mod, small post. This was fairly easy since making weapons, except for bows, is surprisingly easy. The mod contain a few Great swords from DA:O and 2 Stave, a Great sword and a great axe from DA2.
All the sword and the axe use Ebony weapons as template. Staves use Staff of Healer and staff of Thunderbolt as template.
They are in a crate in testinghall:
You can download the file here: DAWeapons.7z
Enjoy~
Sunday, 6 November 2011
Sebastian Armor
Another port from DA2. This time, Sebastians armor. I actually started with his armor before I worked on chantry Seeker, and wasn't really thinking about releasing it. I was only casually fitting it simply because I had it and though it looked good. Then I thought about how many time I've heard some people say there isn't enough male armors so I decided to post it anyway. I had to work a bit more on it though because it was stretching and clipping in all sort of way. There were also many texture that were flipped inside-out so I took extra time to flip them all in their right direction.
Monday, 31 October 2011
Chantry Outift
A small port I've made two days ago.
This was a pretty easy "fit" since it doesn't really have anything to fit other than placing arms and fingers in the good position. I had problem with the fingers on it when I first tried with bone weight copy script though. It created webbed hands in game, which looked horrible. When I decided to manually weight paint each fingers by myself, everything was looking fine. I think maybe legs are shorter on DA models than they are in Oblivion. Or maybe the knee armor pieces create this illusion but it looks weird sometime when walking or running. Almost like if your character was constipated. Other than that, I find it pretty nice.
This was a pretty easy "fit" since it doesn't really have anything to fit other than placing arms and fingers in the good position. I had problem with the fingers on it when I first tried with bone weight copy script though. It created webbed hands in game, which looked horrible. When I decided to manually weight paint each fingers by myself, everything was looking fine. I think maybe legs are shorter on DA models than they are in Oblivion. Or maybe the knee armor pieces create this illusion but it looks weird sometime when walking or running. Almost like if your character was constipated. Other than that, I find it pretty nice.
Saturday, 29 October 2011
Seth Balmore's outfit
I know it's been a while I didn't post anything. I've been working on a lot of smaller, less important things which I will add here in another post later.
I was Browsing a Deviant art account of someone who rip game assets for modding and decided to see if I could convert this amazing looking outfit. Except for a weird texture bug I struggled with for a few hours, everything went pretty well and fast to fit it. Which is surprising since It also came with only one texture file which made things faster. When I started fitting it, I didn't even know what it was from, and I didn't care very much either. I think it's pretty and this is more than enough for me.
I was Browsing a Deviant art account of someone who rip game assets for modding and decided to see if I could convert this amazing looking outfit. Except for a weird texture bug I struggled with for a few hours, everything went pretty well and fast to fit it. Which is surprising since It also came with only one texture file which made things faster. When I started fitting it, I didn't even know what it was from, and I didn't care very much either. I think it's pretty and this is more than enough for me.
Subscribe to:
Comments (Atom)

